Like GM4Him, I feel like a need to bring this up : I've recently repeated the Nautiloid part of the game (to test some things) a good number of times, and I must say : almost every time I attacked the imps, I would successfully pass a Stealth check. Mind you, I was in plain sight and not hiding
Yep, those imps in the prologue are particularly rubbish at spotting us firing at them in plain sight from not all that far away: the first bunch after meeting Lae’zel are bad, then the two on the deck seem even worse.
Why is there even a check if you're standing in plain sight and not trying to hide?
And if there is a check to not initiate combat when attacking, eventually a Rogue with maxed out expertise Stealth with proper gear won't ever fail that check anyway. I don't understand why Stealth is so poorly designed.