Originally Posted by Niara
Out of curiosity... how do you (or others) feel about divine soul sorcerers - they tap divine power to realise their magic, no deity required, and are completely official in the realms.
I think magic in general is getting out of hand in D&D to the point where the myriad different ways to access magic lose their meaning. This is why most fantasy settings have one clear way of accessing magic. D&D has like 15 in addition to separating Arcane, Divine and soon, Primal.

I think Sorcerers and Wizards are mechanically too close to each other with spell progression. I would fuse Sorcerer with Warlock to be mechanically different enough. Innate powers rather than spellcasting, channeled from some powerful being or natural. More spells per day than Warlock gets currently with a bigger spell selection. Less boring Eldritch Blast spam.

Bards make sense as Wizards and even that could be handled by a multiclass or subclass solution. Bards "singing" their spells doesn't really add anything meaningful and they can already sing the verbal component if they wish to be especially bardy.

I would also prefer a non-magical Ranger class since you can already multiclass with Druid for spells. They should just consolidate all the spellcasting stuff and improve multiclassing. That would give you the freedom of choosing your martial/magical balance as you wish.

Anyway I guess this was about the Divine Soul Sorcerer. It's a Sorcerer who can add divine spells to their repertoire - no biggie. The explanation makes sense, you have direct divine power you can use or abuse as you wish. Divine backlash should be a thing if you piss off the gods and they would probably pay close attention to these individuals. Sounds like a very rare class. But like I said before, I would rather change the Sorcerer class entirely because it's too close to the Wizard.

Last edited by 1varangian; 31/01/23 11:56 AM.