This game is selling one item at a time so far, right? Can you easily mark items for bulk sales now, or an I missing something? It's great having the $ when needed in those games.
You can mark items as wares, then sell all wares at a vendor but only with the barter toggle on for some reason. I do hope the vendor interface gets some love!
I find myself not even bothering to pick up many items at this point.
Yes!!! I think this is intended behaviour, at least for the majority of players.
Btw, I’m hoping in the full game that we’ll get the “Detect Magic” spell and will be able to use it to highlight containers, etc that have particularly good stuff in. Having looting circles would also devalue that. But if the option was there in the controller support options then perhaps Larian are intending to add them. Not my preference as I’ve said, but not something I’m going to be overly upset about either.
Yes, the simple area loot circle thankfully killed the extensive pin pointing/clicking tiny items one by one. Without it, searching stuff is just a huge hassle and you can easily miss stuff in my opinion. Using the circle was very quick, and great for people that don't want to waste 5 minutes trying to grab a tiny coin on a table. It let people search all those boxes/cupboards/etc at once. How great is that? You can literally do everything you want in less then a minute, even for mass loot/gold hoarders. That made the DOS games more immersive for me. You can search just about everything, quickly and efficiently. It was cool.
I get that in the end you can end up with tens of thousands of gold, but hey why not? Some people like to do that, and if they don't want to use the loot circle, don't. I don't see why anyone would actually be against it though. I'm glad they will implement this with controller support. I'm just not sure why it has to go solely with controller support. Hopefully it won't be at launch.
If people want to play the style of barely getting by to make it harder and more challenging, or going back for certain items they didn't pick up, that's cool with me. They can also put the difficulty up as well. I just like to search stuff quickly and take what I need. I don't want to be worried about going back for health potions and the such. I really enjoy the story and the D&D universe they have created, especially the dice rolls. That's fun. The new engine looks great and runs very well.
I guess my main issue being at the end of the EA playthrough now, is that all the vendor stuff was pretty crappy compared to stuff I found. I haven't really bought anything, so I hope that's fixed. In DOS you could buy bad@$$ stuff, but you needed money to do it.
Why put so much searchable stuff in the game like DOS if it's more immersive for people to just blow through all the areas without exploring, and just doing the main quests? Let's see what happens. Cheers