I suppose we just appreciate and expect different things from an RPG Robert, as you keep bringing RPG titles that I would consider narratively inadequate: Inquisition, Skyrim, D:OS2 are not titles I would never use as an example of good narratives in RPGs, and I expect better from an RPG, especially a self proclaimed sequel to BG1&2.

In a roleplaying game, I am asked to roleplay a character - so build a character in my mind and try to act as him or her in game. If relations between my PC and companions don't make sense, Interaxtions between my PC and companions collpase. Game sends me mixed signals narratively and mechanically, and that prevents roleplaying. How can I roleplay? The game is being a bad *acting" partner, pitching you a scenario but than not following through on that.

Last edited by Wormerine; 01/02/23 10:22 AM.