Originally Posted by RagnarokCzD
I dunno ...
I dont really mind Shove cost BA ... or maybe i just got used to it.
Imagining that it would become Action and AI would still concider it optimal approach ... meaning they would shove us twice (thrice in the end game content???) ... seems like dive in the lake, bcs its raining outside. :-/

To me, reducing and fixating the range would be prefectly sufficient.

Originally Posted by Lastman
where is i don't care option ?:)
Right there. O_o
If you dont pick ... you dont care. :P


It might me an interpretion issue but if i read the PHB i do read there that you can shove once per turn.

PHB says:
Quote:"

Sh o v in g a C r e a t u r e
Using the Attack action, you can make a special melee
attack to shove a creature, either to knock it prone or
push it away from you. If you’re able to make multiple
attacks with the Attack action, this attack replaces
one of them.
The target of your shove must be no more than one
size larger than you, and it must be within your reach.
You make a Strength (Athletics) check contested by the
target’s Strength (Athletics) or Dexterity (Acrobatics)
check (the target chooses the ability to use). If you win
the contest, you either knock the target prone or push
it 5 feet away from you."

So even with multiple BA we should not be able to shove more than once/turn.