Originally Posted by MelivySilverRoot
Personally, as long as the game doesn't make me feel like I need to grind/craft/farm to gain experience, I'm fine with it. And currently, the xp rewards seems fine by me.

Yes, me too. If anything, I agree with folk who have said progression is a little too fast, but I’m also happy it errs slightly in that direction as it makes it easier to make decisions for RP reasons that don’t maximise XP. Such as leaving an owlbear alone in its cave rather than bothering it for no good reason.

If monster-killing XP were to be brought in line with TT I agree the number of enemies would also need to be brought down to match, and that wouldn’t feel right in a cRPG. Encounter frequency in BG3 at the moment feels pretty spot on to me. Not so many that each battle doesn’t feel significant, but enough to show off our combat prowess.

Originally Posted by MelivySilverRoot
Do they adapt the xp reward based on Tav's level?
I wonder.
Does anyone know?

I confess I don’t.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"