Originally Posted by The_Red_Queen
Originally Posted by UnknownEvil
It might me an interpretion issue but if i read the PHB i do read there that you can shove once per turn.

PHB says:
Quote:"

Sh o v in g a C r e a t u r e
Using the Attack action, you can make a special melee
attack to shove a creature, either to knock it prone or
push it away from you. If you’re able to make multiple
attacks with the Attack action, this attack replaces
one of them.

My understanding is that means you can replace any attack with shove, rather than replacing only one attack with a shove. See, eg, this tweet from Jeremy Crawford. But I agree that it’s somewhat ambiguous. Perhaps there’s a more definitive ruling somewhere?

I’d still prefer shove to be an attack action, and deal with potentially multiple shoves from warrior types at higher levels rather than multiple attacks plus a shove, but regardless of whether shove is an action or bonus action, agree its distance needs to be reduced.


I fear that it goes down to how it is interpreted. Did not find anything more clear.

I go at it logically, swinging a sword, even a greatsword, Multiple attacks mean for me that its like a Combo. It's not like chopping wood but more fluid. Shove on the other hand is a contested action, go take a friend and try shoving each other. If you ask me that takes more effort and time than attacking with a weapon.

So for me ONE shove/round would be way more logical. Shoving in combat is...pretty strange anyway. Combat is constantly in motion...people are swinging all kinds of sharp weapons around and you just go in there and....shove him in addtion to your weapon attacks. I could only imagine it as a shoulder block or something.

One shove is more than enough for me.