Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 2 of 2 1 2
Joined: Aug 2020
veteran
Offline
veteran
Joined: Aug 2020
Originally Posted by RagnarokCzD
Originally Posted by snowram
I always wondered why the base human sub race exist when the variant one is in all cases superior.
Sometimes its more fun to play worse, but still capable character ... dont damn it til you try it. wink

For me looking at them, the problem with the base human class isn't so much that it's worse as it is that it's...pretty boring. A flat +1 to everything? There's no flavor to it. Humans are meant to be flexible? Well sure on paper their stat boost does that but well... meh. I honestly think it would feel more interesting if humans got to add +1 to any three ability scores. Sure it's mathematically 'worse' than what humans have now, but you get to make a choice as opposed to just adding one to everything. I think that also reflects the idea of humans being flexible more. Other races get fixed stat bonuses, and one bonus in a thing they're extra good at, but humans, even though they never start off better than any other race in that races 'specialty' can have a jump-start in any ability and still start off with an extra point in any ability. That feels like a more flavorful version of what the idea is meant to be. It also means every human character will start out being that little bit more unique and personalized.

While we're talking about this, I'm kind of annoyed at how differently half-orcs and half-elves were approached. Half-elves get a +2 to charisma and can increase two other abilities by +1. Half orcs get +2 strength and +1 con, fixed, plus a bunch of racial traits. To me it feels like they're too different. It doesn't get across the idea of shared ancestry. If it were me I'd make the half-orc stats be full orc stats. Then I'd take away one or two of the racial traits for Half-orcs and give them +2 strength or con (probably con) and then +1 to any two other abilities to reflect them actually inhereting something from their human ancestry.

Joined: Oct 2020
Location: Liberec
veteran
Offline
veteran
Joined: Oct 2020
Location: Liberec
I dunno to me, it works well ...
I see +1 as being better ... and +2 as being exceptionaly better.

Therefore bcs Humans get +1 to everything, they are slightly better in every aspect ... but not exceptional in anything. If that makes any sense.
(Con) Human is Tougher than Elf, but not as Tough as Dwarf ...
(Dex) Human is more Agile than Tiefling, but not as Agile as Elf ...
(Str) Human is Stronger than Elf, but not as Strong as Dwarf ...
(Int) Human is Smarter than Dwarf, but not as Smart as Gnome ...
etc.
Sure, its not so flashy as other racial bonuses ...
But i like this explanation: Humans are major race in most parts of the world, bcs overall they are "better" in everything, even tho if you pick specific aspects, there will allways be some other race that would surpass them.

Interesting point about Half-Orcs tho ...


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Aug 2020
veteran
Offline
veteran
Joined: Aug 2020
Yeah that all makes sense, like I said it just doesn't quite FEEL all that interesting. I don't think there's anything wrong with it, I just think it could be better presented, but that's just me. Though you putting it like that, as saying humans are a little better at everything but not great at anything, does make sense. I like that reading of it.

I'm also glad you think my point on Half-Orcs have merit. It litereally didn't occur to me until I looked at the half-elf stats while writing my response and then checked the half-orc stats to compare. I suspect half-orcs are written the way they are because orcs aren't playable in the PHB. Without another main race to need to differentiate themelves from like elves and half-elves, half-orcs just got written up like the other races.

On the subject ofraces though, I really like how half orcs/elves, tieflings etc are handled in Pathfinder 2e. Rather than being their own seperate race (or ancestry as 2e calls them), half orcs and half elves are basically subraces of humans, (and a version of the variant human is another subrace, though PF2e calls them heritages). Which means they get the human ability score increase and then get a couple minor racial traits and the ability to choose feats from the - if they're a half-orc) orc feat list and the specific half-orc feat list, with the same going for elves. Meanwhile tieflings, aasimar, genasi, dhampir and other similar things aren't treated as seperate races either. They're heritages which can go wtih any other ancestry. So you can have an elven tiefling, a an orcish aasimar, a dwarven earth genasi, etc.

Joined: Feb 2023
R
stranger
Offline
stranger
R
Joined: Feb 2023
Originally Posted by snowram
Originally Posted by Roktar
Originally Posted by PubisDeciusMons
it seems like there is no build for which Human is the optimal race.

It's funny you mentioned that because all the builds out there in YT about any class, you'll end up being Thiefling, Half-elf (drow) or Drow. All the other races seems sub-optimal and it's sad that only 3 races from like 9 (I think?) are the best if you want to min max.

Larian should buff the racials of the other races to have more choice, even if it's not a 5e law. I mean it's a game not a tabletop why they have to be so purists about it? buff the rest!
I invite you to check this guide : https://www.aestusguides.com/guides/baldur-s-gate-3-race-tier-list
Dwarfs, gith and elves are very optimal choices too.

Check this guy builds: https://www.youtube.com/@sintee106/playlists

He min-max, almost every character are the ones I mentioned before. And it's not only him, many more youtubers made builds with the same races.

I think the problem is that the "purists" think that this game is like playing a tabletop, when in reality is more like playing DOS2 and abuse the game systems and mechanics when min-maxing.

Last edited by Roktar; 12/03/23 11:07 PM.
Joined: Oct 2020
Location: Liberec
veteran
Offline
veteran
Joined: Oct 2020
Location: Liberec
Or ...
Maybe the real isue is that people presume there is only one way to play this game ... while in fact Larian approach is more like "here are you options use whatever you like".

Last edited by RagnarokCzD; 13/03/23 06:25 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Feb 2023
B
apprentice
Offline
apprentice
B
Joined: Feb 2023
Originally Posted by ZOZO1006
I like human and also a variant human. In tabletop.
The only real reason I always pick up other races, that the human is ugly as a dwarf. The faces of human is so bad it almost feels like solasta.
I try to instal mods to change that but I could not figure out how to do it in steam deck.

For me the face of my character are more important than stats otherwise I would play dwarf or gith or human.

I wouldn't say human models are ugly, they are made realistic enough. Technically, there's some weird face expression but this is not just human thing.

Page 2 of 2 1 2

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5