Agree, I've learned to used "Turn-Based mode" when trying to steal, but it shouldn't be required if you passed the skill check.

Well...I could accept that, sometimes, and after a little while, an NPC realizes that something is missing even though they didn't sense they were getting robbed/pick-pocketed. That is an actually interesting thing to add, it's more realistic and adds consequences to actions.
But not so immediately and not systematically.

Also...again, "Turn-Based mode" is a bit annoying to trigger outside of combat (it's slow to turn it on and off), so it's rarely enjoyable/practical to use it.

Last edited by MelivySilverRoot; 02/02/23 11:19 AM.