Originally Posted by UnknownEvil
Shove interacts with the attack action in the exact same way that the attack action works, and Larian has already gotten the attack action (specifically, Extra Attack) to work in BG3. Thus, they could get the Shove action to work properly by having it cost the same resource as an attack.

I do not think that is correct.

I wrote it before but here it is again:

Actions like dash, disengage etc. will not allow you attack in that round. Shove on the other hand just "uses up" one of your attacks from the attack action (if you have multiple). As long as we do not have an extra attack declaring shove exactly as any other action would work i guess.

As soon as a character gets more than one attack per his attack action, that would fail because normally actions cancel each other out. You attack, you cant dash anymore and vice versa. If you use shove, you would not be able to execute your second attack anymore. Given shove is coded as any other action.
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In recent patch Larian made special weapon attack and throw work as multiattack (there are some kinks to iron out, but it almost works), so there is already a way to tag different skill cost as part of multiattack. There are mods that made shove a full action, so it shouldn't be a problem to tag shove as attackaction/multiattack. Probably more effort would take to create a properly coloured icon for the skill :hihi:.