Originally Posted by avahZ Darkwood
Edit again: Seeing a red missed perception check does just the opposite. No dopamine hit and probably a bit of cortisol hit instead lol. Then the FOMO kicks in.

Of course, we’re all totally entitled to our preferences, but I do wonder whether folk would really feel comfortable not having confirmation that checks were taking place, even if they fail. Imagine … you spot on screen what looks like a disturbed bit of dirt or a blank bit of wall where there’s some unaccounted for space but absolutely nothing pops up. You’re not sure if any of your party have checked for secrets, or whether all of them have. All you can do if you think there might be something interesting is walk up each of your party manually and hope that, if there is something to check for, they’ve all got close enough to check, without any visual confirmation back to you as the player unless one of them succeeds. I would find that SO MUCH more frustrating, but perhaps that’s just me.

The only way I personally would find a toggle at all tempting is if I were instead given the ability to manually roll for insight, perception, etc whenever I chose, but that would be a much bigger change than simply making it possible to turn off visual feedback of failed checks that the game-as-DM was asking us to make. And frustrating in its own way as I’d possibly end up rolling lots only to be told there’s nothing to discover.

Still, as long as Larian don’t turn off visual feedback of failed checks for all players without any option to toggle it on, I’ll remain happy!


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"