Originally Posted by Warlocke
To be honest, gameplay has never been their strong suit in any of their games. Baldur’s Gate was fun because it uses AD&D2 and is just exploitable as all hell.
No, but I never felt older titles leaned so hard on gameplay. Inquisition especially has pitiful amount of story content compared to required non-completionist playtime - as such combat to me became unbearable, as it was the main course rather than the thing you do before story bits.

I think it also makes difference that completionist playthrough of KOTOR1 or Jade Empitre takes me about 25 hours, compared to 60-80h of let’s say Origins. I think I might have disliked DA2 the least out of the trilogy as it doesn’t outstay it’s welcome.