Originally Posted by Sozz
Originally Posted by Warlocke
...and why does Kirkwall have spikes on everything?
Kirkwall was certainly a mood. Dragon Age II is still my favorite Dragon Age, even with all the reused assets and rushed battles. The combat was also mindless, yet still less mindless than Inquisition I think. But it did a lot of interesting things with the story and the characters. Kirkwall might be one of the most realized urban settings we've gotten in modern RPGs.


It’s not my favourite, but I did still really enjoy DA2. Obviously it was rushed, and unnecessarily so it feels given how suddenly it came out only a year after Awakening. If only they’d taken longer to create more diverse environments and combat designs I agree it could have been so much better, but it still had great characters and relationships, its structure and ambience was interesting and the story was engaging, for all the frustration about Hawke’s lack of ability to really make a difference to a number of key events.

And I agree combat in DA2 was better than Inquisition. I found I tended to pause pretty frequently playing Origins, taking control of different party members and setting up combos, just using the programmable combat tactics to reduce the amount of stopping and starting. Whereas for me, DA2 combat was all about setting up tactics, and tinkering with them so that battles could happen pretty much in real time, just taking control of a party member who looked like they needed more attention while the others could take care of themselves using pre-programmed behaviours. Inquisition, however, I found fiddly, boring and usually unnecessary to play in RTWP mode, so I played it in much the same way as DA2 but without the ability to set up party AI however I wanted.

Though I guess spending ages setting up and fine-tuning different sets of rules for party behaviour in combat is not everyone’s idea of fun, so much as I’d love the reintroduction of tactics, it’s not something I’m expecting for Dreadwolf. For the moment, I’ll just keep hoping that combat in the game will evolve significantly from that initial leak.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"