But Obsidian could have made any narrative hook they wanted, ideally one not in contradiction to the game they were creating. That’s what I don’t get.
Eothas makes a great basis for the sequel, though. He is an important unseen figure from PoE and his actions mirror and are in complete opposition to Thaos'. I was excited when it was revealed during fig campaign - statue makes perfect sense as a vessel for Eothas rebirth, as it was more or less build for a purpose of giving a body to a soul that passed away. Him being a walking soul sucking bewack is in line with what was established for PoE1 and Gods being construcks feeding on souls (and it also mirrors what Thaos did for Woedicka).
But yeah, the game doesn't come together the way it should. I feel Woedicka's book ties that was added at the end of the post launch development ties things together a bit, but it is difficult for me to judge - I spent so much time replaying the game, discussing it, and reading Josh's posts I can't really look at the game with fresh eyes.
Thank you for your advice ad information. Well have been sick and to much work stress during week. Now I have 3 level 3 character and 2 of 2 level characters.
Pilllars of Eternity 2 verdict so far:
+ Graphics while not amazing or great are ok.
+ Retro feeling like BG1 or BG2 despite not Dungeons Dragons.
+ Sound world and music decent at least.
+ Does run on my gaming laptop.
+ You can edit looks of your own created characters also the 2D portrait with modding.
+ Challenge yes at early levels do not feel to easy specially if you set higher levels I would in fact recommend to not set above Veteran
challenge level. Veteran challenge level feels enough challenge for sure and you can on fly change to Classic if someone feels Veteran is to hard.
Path of Damned perhaps if you at high level begin to feel everything is to easy.
+ You do not have to use some silly scaling like in Guild Wars 2. It is optional to use scaling and I never want to use scaling.
+ Runs stable no system crashes so far.
+ POE 2 lore /world and gods feels fairly good world.
+ Point click on map travel feels ok.
+ While not so crystal clear as World of Warcraft MMO with exclamation markers... if you use TAB button it will highlight the important NPC and they have usually
a specific name first name and surname (last name). Works fine and clear enough.
+ Gives still a bit exploring feel though not to much Open World.
Neutral. Multiclassing feel a bit confusing and overwhelming at least if you do not look at any guides and have not played POE1 for years or never
or first time playing POE2 as me. It is absolutely more easy to plan single class feels like that at least.
Neutral: Story seem ok, but could be better.
Neutral: It does demand something my gaming laptop fans increase and still a warm becomes the laptop while playing POE2.
Neutral: While system is ok I do prefer Dungeons Dragons 5.0 rules or Pathfinder 2 rules.
- I have not found any way to rotate the camera angle so far not that it has stopped me from playing the game.
- Does support only single player and this despite you need to control more then one character.
My Vote: 8.5 /10 very good.