Ngl seeing how I played through BG1 and never touched it again while I absolutely molested the poor BG2 over the years ....I'm kinda waiting for BG4 when it comes to high expectations.
If BG3 ends up being " decent" as a continuation and very good as a game that's more or less all I want from it.
But I'm digressing ^^
They can't be curious about your character because that would mean taking into account all the interesting permutations that would entail.
This is something I wonder about, and really hope Larian will experiment with. How many reasonably generic options would there need to be and what’s the basic amount of reactivity to them that would be sufficient to give the illusion that the game recognised our head canon of who our custom character is? It feels as though it should be possible to take some significant strides in this direction without a disproportionate amount of effort. After all, there’s the character class and background to base options on, as well as the obvious questions that I mentioned in my thread above.
Perhaps having the opportunity to tell the game parts of our character’s story would set expectations about how the game responds to it that it would be impossible to meet. But until proved otherwise by experience, I’m going to continue to feel that it would still be better to be able to express it, even if the game couldn’t really do much with the information. And at the very least it might prompt more folk to think about who their custom character is and to roleplay that, rather than expecting the game to tell them and be disappointed when it doesn’t.
" I’m going to continue to feel that it would still be better to be able to express it, even if the game couldn’t really do much with the information."
It's more or less how BG2 did it when it comes to that particular aspect and it worked liked a charm for the 1st playthrough. While I liked the idea I'm under the impression the superficiality of it makes it something that feels obsolete at best nowadays. Thing is we're discussing conveying the player's character identity through dialogue options while there is way more to that than dialogues.
Do not forget the origins system is in place though. While it's main purpose is to adress the issue of "player's identity " in multiplayer ( and is kinda perfect in that regard) it also means YOU as the player can be shadowheart or gale or whatever. At least in theory but I'm assuming Larian will move their origin system from DOS2 to BG3. And since it's the case you should be able to create your custom character class + choose an origin background as your " anchor " to the game's world.
It should be good enought for a satisfying playthrough in theory. As long as some kind of customization is retained.
It doesn't look like we will get it the way it worked in DOS2 though.
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Here's the thing, the origin system is dope in creating an identity for all players in multiplayer but it comes with a set of limitations when it comes to customization.
It made a lot of sense in DOS2 where your " class" was 100% detached from character creation and the story. Choosing an origin character did lock you out of race selection though( if i remember correctly? I think i do.)
In BG3 it seems origins characters are still here but ....their race AND their class is anchored in the world ( and it should considering a class function in D&D in someone's life).
Soooo....did origins characters just go 100% non-customizable? Can we imagine shadowheart as a dwarf barbarian ? Or just as a barbarian as a matter of fact? Gale has to be a wizard by default too.
Unless I'm missing a crucial part of the puzzle( and I most likely miss a lot of them ;P ) it might seem like this identity issue will stay with us post release.
It might get adressed through later choices and our " identity" will be defined by our allegiance to the absolute through Mintara( be it fake or real) or druid ( through Halsim).
Meaning those dialogues proposed by Red Queen might really be the best solution to save the day if this origin system isn't getting massively rewamped( it most likely is since it is unavailable for two years).