Originally Posted by The_Red_Queen
Originally Posted by Zerubbabel
I think having more dry, situational, ironic comedy in greater representation could be nice. BG2 had aggressively comedic moments of different types. BG3 is definitely more serious than DOS2. Maybe tweaking the kind of humor represented is the way out.

I suspect that this is always going to be subjective and unfortunately I don’t think there’s there’s any easy way out that’s going to suit everyone, or any right answer. All we can do is share our impressions to give each other and Larian a sense of how things are landing for different folk.

And for me, personally, while some stuff could be polished, I don’t see the amount or quality of the comedy in BG3 so far as problematic, and generally enjoy the silly bits (even if the animals sometimes get too silly), the blacker comedy of Ethel, Mol’s gang and the goblins, the different ways in which our companions can be amusing, and so on.

I think my biggest problem with comedy in the game is that I don’t feel I can play an amusing, witty PC because the protagonist lines either aren’t there or aren’t well-written enough. I really hope that’s going to be addressed in the full release as it’s not fun feeling my charismatic bard, for example, is too often the butt of others’ jokes without having the wit to dish it out in return.

Mainly, though, my issues with the writing lie elsewhere entirely, but I and others have already discussed that at length in other threads.
Agree with the idea that writing (and by extension, humor) are completely subjective, with arbitrary frameworks set up to give the veneer of "objectivity." At the end of the day, there will be things in the final game that you like and I don't, things that I like and you don't, things we both like, and things we both dislike. By the fact that we are both on the forum for the game, we seem to believe that the final product will have more "liked" things than "disliked" things, and that we hope to steer it in the right direction during early access.

I will say that your concern with your character not having witty lines (while the lines seem to be reserved for everyone--with weak writing-- but the player character) may be a product of how Larian handles Tav and the PC in general. You and I disagree as to how pivotal to the narrative Tav currently is, but we can (probably) agree that the roleplay options which aren't voiced should be plentiful, complex, and extremely well-written and revised.


Remember the human (This is a forum for a video game):