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Joined: Dec 2022
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Missing dialogue text after persuading Shadowheart in the Owlbearcave and telling her 2 times that she doesn't tell everything.

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One Thieves' Tools does not stack with the others, trying to do it manually only changes the position in the inventory.
Can't remember where this not-stackable thieves' tools can be found.

The lone wolf:
[Linked Image from i.imgur.com]


The "default" stack:
[Linked Image from i.imgur.com]

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Andrick and Brynna talk about the drinks being poisoned, even though the goblins in the camp were killed without poisoning the booze tub.

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Missing Dialogue when speaking to the Sentient Amulet again.

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Joined: Oct 2020
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Rush attack from Glave weapons dont allow extra attack.
(Didnt tested it with other weapons that give it ... but this one was done with Sorrow.)


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Oct 2020
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Aid level 3 adds only 5 HP ... instead of 10 as tooltip claims.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Oct 2020
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Both with Vulkan and DirectX, the music seems to disappear. All other sounds, dialogues etc work just fine, but there's not background music at all, both during combat, conversations and exploration.

Of course, all the audio settings are in the proper place.

Joined: Jun 2022
Location: outback nsw
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Originally Posted by ges915
There are a couple of instances where the game skips over a cutscene that's meant to be there and puts you right into combat.

If you let Astarion open the barn door instead of opening it yourself, the new dialogue scene with the bugbear and ogre doesn't play. Combat just starts.

And after the goblins drink the poisoned ale at their camp the scene where you can convince them it wasn't you doesn't play. You're just forced into combat.

A friend of mine tested it and it's the same for them.
the goblins are on a timer... thats not a bug

as for the door; only the first time counts so for example if you goto the door with Shadowheart and then leave to go get Astarion... come back = no the door scene doesn't happen [again, not a bug]


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.
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The old bulette knocking characteres prone and not entering combat seems to be back.

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- At some point between the toll collector's building,the adult gnoll fight, and the skeletons under the bridge, Lae'zel fell through the animation and has remained stuck below the level of the playing field. She can move and attack but she can't go up stairs. Saving and reloading didn't help. When I went back to camp she reappeared at her normal place on the terrain.

- As noted by other's the camera gets stuck on stuff around it's own level.

- My paladin took a reaction against a child goblin while they were fleeing the goblin camp. This killed the child and broke the oath of paladin. Don't know how to alter reactions. I also don't know why the children were flagged as enemies. I think they should be flagged as neutral.

- Various parts of cut scenes keep skipping or they hang between elements of the cut scene and refuse to allow me to continue.

- Suggestion: I would love to play party vs. party with other people.

Last edited by Beans; 30/07/23 03:03 AM. Reason: remembered a bug
Joined: Sep 2017
Location: Manchester, UK
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KEY REBINDING BUG

I cannot seem to rebind my M65 side button mouse to open the Map. When rebinding, clicking the side mouse button shows as Mouse X1 in the menu. However, pressing this button while playing does not open the Map. Weirdly though, if I also bind a keyboard key to Map in addition to Mouse X1 (say the V key) and I press the V key, the Map does open, and then pressing Mouse X1 closes the map. So it is detected but just not for opening the Map.

The key rebind feature really needs work to detect all key presses of all mouse inputs. The days of two-button mouse devices are LONG gone.

I really hope all the issues in this thread do not make it into the release version on 3rd August. If they do it will be compelling evidence that devs simply ignore these Forum threads 😕

Last edited by Darren Evans; 30/07/23 08:06 PM.

Raised by Necromancers, zombie outbreak survivor, coding & technology geek and chaos monkey.

"Raising a family is hard. Unless they're buried close together"
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Char can´t move in Battle after long rest

Joined: Aug 2023
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Sometimes enemies will have loot for some players but not for others. This is me and my brother looting the same enemy. I went to the corpse first and there was nothing, then my brother looted and there were items. We don't know how many times this has happened, but we first noticed it with the minotaurs, and after that, no "Bigger Enemy" dropped loot for me.

https://i.imgur.com/okPjYk1.jpeg

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Act 1 Find a Cure potential spoilers

Rescued Halsin
All 3 goblin leaders killed
Halsin returned to the grove
I returned back to the grove using waypoint - Zevlor interrupted me and I chose to go to the party later
Met Halsin and completed the cutscene with him booting out Kagha
Met Rath and completed obtaining items from him (therefore completing Save the Grove)
Now, went back to Zevlor and spoke to him so I get transported to the party
Did the party - next morning Halsin automatically spoke to me
Exhausted his dialogue, and spoke to him again, and looks like the same dialogue prompts that I already went through - impossible to exhaust the dialogue
Quest still says "Speak to Zevlor." - but Zevlor is nowhere to be found, sub item also says to discuss plans the next morning with Halsin and similarly this doesn't get resolved too

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I chose to raid the Grove. I had killed the druids before starting the goblin raid quest. Minthara asks me to go back to the Grove and then signal her. I do so. The teiflings attack. I kill everyone and everything. I go into the stone room and kill everything in there as well.

I go to talk to Minthara and she says there are more to kill. There are not. I know she is supposed to come into the stone room but she never triggers.

Anyone know a work around? I have tried re loading, killing Halsin first etc.. nothing seems to work.

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On top of House of Healing there is an item called "Armour", which is a pair of gloves, with no description.

https://i.imgur.com/9WbCLl5.jpg


In conversation with Gale, during the feast of the goblins after killing the refugees, there is a typo. Should be QUIT not QUIET.

https://i.imgur.com/GwvbWfZ.jpg


After killing the guys at the Last Light Inn, one of the guys in the dorm had a weird gold item in his inventory?

https://i.imgur.com/u3oClZR.jpg


A weird interaction here. Laezel is about to attack this plant guy here. Her melee attack has a 36% chance to hit because it's "too dark", even though she herself has light spell on her, plus the creature is lit up. The creature is in the Hunger of Hadar spell... but then I checked her ranged attack and it had a 70% chance to hit from the same location. It's just weird. I don't know.

https://i.imgur.com/4bNDKTj.jpg


One more thing: Choosing to "trick" the spider guy with the pixie torch to give it to you and then go into the darkness where they die to the shadows only gives you 200xp. As in you don't get experience for all of the people that you just "killed" through conversation. I don't know if that's meant to be the case. Since in other "tricking" dialogues you get full xp for all the killed people.



Another thing/bug:

I killed the nurses in the House of Healing after tricking the surgeon to kill himself and the weapons they dropped are either bugged, or I am not supposed to have them. The skills on them don't appear in my ability list at all. Even though I am proficient with them.

https://i.imgur.com/UW8sNcF.jpg

Last edited by TasRook; 07/08/23 11:45 AM.
Joined: Jan 2021
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A small cosmetic niggle. For some reason, this particular type of clothing has a fixed color for the skin of the neck and parts of the arms, different from my half-drow.
I would love to wear it, but the color difference is very confusing.

[Linked Image from i.ibb.co]

Last edited by Milly_Fires; 07/08/23 04:46 PM.
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Pact of Blade warlock being able to choose Book of Ancient Secrets (may or may be connected with getting Shovel the quasit as a Warlock?)

Here's some images:

https://imgur.com/UuhMwVj

&

https://imgur.com/WBZKRoE

Joined: Aug 2023
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The door in the gauntlet of Shar, right after the silent library, where you have to put the thing that "silences nightsong". You can just walk through it if you click move on it over and over. This is the only invisible door I've tried this on, since I failed the perception check. It's possible that it works on others as well. *shrugs*

[Linked Image from i.imgur.com]

Joined: Feb 2022
Location: UK
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Hi folks, I'm locking this thread as it was created for early access and I don't think adding to it is a useful way to report or discuss bugs with the full release.

To report bugs to Larian, use the form on their support website. The "Report a Bug" link on the game launcher will take you to the right place.

You can also post bugs on this forum to see if other players are experiencing the same problem or have found a workaround. Generally, it's best to post them in an individual thread in the Technical & Gameplay Problems subforum with a meaningful but non-spoilery title. Try to avoid spoilers in the body of your posts as well, but where unavoidable you can use spoiler tags as follows:

Code
[spoiler]Spoiler text goes here[/spoiler]


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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