Originally Posted by avahZ Darkwood
The thing is that a shadow Druid doesn’t have any issues killing off a “fellow” Druid that doesn’t agree or take to their extreme tenants.

I think this illustrates the problem of trying to have a computer game as opposed to a human DM manage adherence to a class, as we’ve already seen with the paladin. There are going to be relatively few occasions where simply doing something is going to clearly break any covenants without taking into consideration why. I do very much hope that we’ll get more opportunity to express our motivations in game in the full release as I feel that’s often lacking currently, but I’m not sure it would be enough to allow the game to make uncontroversial decisions about when the player had gone too far. I certainly won’t blame Larian for saving themselves the headache, and reserving their efforts on this front for the class to which oaths are the most important.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"