Originally Posted by Sozz
Originally Posted by boblawblah
5. if I may dip into the whole 'representation' thing a bit more, I will say that it was very obvious they were trying to be extremely representative. I haven't seen that much multiculturalism in a video game ..well, ever I think. Just in the professors, they had India, China, Korea, Uganda, UK represented, and that was just the obvious ones. It was a nice change, but it was noticeable.
I thought it was all the more interesting because is shows a regression in globalism and multiculturalism from what we'll get in the next 100 years. The Wizarding World isn't a one-to-one of the Muggle world, despite there being some crossover, but it never seemed to anticipate social development before, which I guess you'd expect from a insular and secretive society. There's very little of the era in the way things are presented outside of the costumes. I know I shouldn't expect anything like fagging or corporal punishment, but I would have appreciated a little more Victorian in my boarding school game. I haven't finished the game, but unless there's a severe tonal shift next act, I'm not sure why it needed to be set in the 19th Century.

Yes I was one of those people who when this was first teased years ago, wanted a school simulator.

Firstly I have to ask; did you*mean* to say fagging, or is that a typo for flogging? I don't want to google it because I have a feeling it would not reflect well on my search history. Secondly, I think it was set in the 19th century to avoid conflicts with established canon. They had to go back a good bit to ensure they don't overlap with other major established history beats.