Lest say both of them can have those items still barbarian can heal every turn 1d8+3 minimum and take 1-4 dmg every turn.
But not every turn he needs to heal . And there are lot of aoe effect trowing atuff like bombs grandes acid vial void buld fire ice ect.... Arrows. And barbarian cannuse it twice / turn . He will not run out of rage for 30 turns but the paladin will run out of hp. From those aoe effects .
30 turns is too much. considering that you can see the person and hit it with aoe.

You know that he is not invisible just cannot be target.
But aoe is still have effects. Its even written in description .
Also one time i had a multiplayer play where the paladin used gnoll hammer and he becam hostile from madness cuz he used sanctuary and lay on hands on his turn instead hitting somone.
He was visible just we could not target him.

Last edited by ZOZO1006; 21/02/23 02:27 PM.