Wow! I’ll confess it’s years and years since I tried Viconia’s romance in BG2 so can’t recall how much was already voiced, but that sounds really good. I’m a total AI (and voice synthesiser) ignoramous, so would be interested to know more about the process you went through.
I do have Luddite concerns about the potential impact of AI like this on voice actors, both in terms of reducing the amount of work and the possibility of their performances being used as inputs for AI without credit or reward, but I can also see the huge potential advantages for modders and smaller independent games producers in particular, so as with most technological advances I’m sure there will be pros and cons. But if we’re so close to being able to have AI turn in creditable voice performances, sounds like those implications need to be worked through with some urgency! I assume they’re already hot topics of debate amongst interested parties.