Most discussion revolves around how incomplete the implementation was - and that ideally all appropriate skills would be available as pop ups. The reaction UI could also use further improvements.
Players who campaigned against pop ups have an easy way out as system still can be fully automated if they wish to do so. What I would be curious to see is how many people opt to actually do that. Personally, I can’t imagine willingly not setting everything to pop ups. Dismissing those predictively doesn’t slow the combat, and instead adds more control and dare I say, satisfaction.
I would welcome some global option to set all skills as pop ups by default - just so I don’t have to do that for every character on every playthrough. And of course, make attack opportunity, sneak attack etc. as pop ups as well!