While a lot of people who are already familiar with Larian and the game tried to talk the game up (myself included, to an extent) I've noticed that a lot of people who weren't already on board had less than flattering things to say about how the game looked and the way it presented itself at a first impression.
Case in point:
https://www.neogaf.com/threads/bald...-ugliest-game-of-the-generation.1653345/On one hand it would be easy to argue that "being a looker" is rarely the selling point of games in this genre and that BG3 is already a step ahead in terms of production value than a lot of other CRPGs of this type; on the other hand there's the problem of tonal mismatches
One needs to start with pointing out that comparing BG3 to God of War, even old one, is idiotic. One is small scale, high fidelity action game, another is sprawling RPG.
That said the
Game Awards trailer didn’t seem to impress wider public, and it did a far better job presenting BG3 as a blockbuster experience. Maybe oldschool extensive use of CGI trailers had some logic behind it: sell players on the experience you aim to provide, rather than show game itself.
But yeah, like many I have criticised lack of consistent artistic direction so much, it feels like beating a dead dog. The trailer seems like a very good presentation of how all over the place the game is. All I could think is God of War but mixed with super-Mario gameplay. You kinda, like recent
SNL sketch. The awkward Bay-like companions forward walk, ridiculous shove and jump, the halting run… I really can’t parse out what is tone-deafness, and what is intentional piss taking.