I’ve generally found durability a minor irritant in any game I’ve come across it, so wouldn’t be in favour of homebrewing it into BG3. With respect to the availability of magical items, I’m guessing that will change on full release as Larian will have been testing out reception and what is actually used in Early Access.

Like Tuco, I wouldn’t object if regular ammunition were introduced, but it’s not something I’m gagging for. Unless some means of introducing scarcity, such as cost or reduced availability/carrying capacity, were involved then making sure we always had enough ammunition would feel like mildly tedious busy-work to me. But if there were scarcity, then I’d probably also want some sort of ammunition recovery system which would further introduce development and balancing complexity. My sense is that it wouldn’t add enough enjoyment to the game to be worth the faff, but as a general rule I don’t and wouldn’t object to adding any 5e RAW elements, which ammunition is, unless there’s a very good reason why they wouldn’t work well in the game.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"