I would also think that the assets for the game would be done by now, and that they would want to show the best they had to offer.
Still, even in the new screenshots from steam, you can see plate +1 models, but still the same old metalli gloves and boots from EA. Like, mismatched armor everywhere. Are they going to fix that, like, ever?
They did say(to me actually through mail), that unreleased assets are still in development, and they told me the reason plate is not in act 1 of EA, but still...
Case in point. Armor looks and uniformity seem like an afterthought in the whole EA, and so far in trailers as well. It's getting me worried to be honest. The animations are a bit low frame and seem janky at times, and every time i see armor that is plate even in screenshots, it's gaps everywhere or misalignmets. For example, below, the metallic boots, not only do not match, they are just wrong, covering the lower part of the kneecap. They didn't have these problems with graphics and animation even in DOS2. What happened to them now? And for armor in an RPG based in D&D, this is basic stuff, why is it even an issue even in screenshots? Are they still developping the armors or is this the final thing, and it's gonna be a mess with different armor pieces?
https://cdn.akamai.steamstatic.com/...6e46a5f7718a4.1920x1080.jpg?t=1677187278It's no wonder some are claiming it doesn't look that good. But still, even if fidelity is average, you could win with artistic direction. But then you see the EA armor designs and wonder what is going on.
As for Simmons, his performance is fine, and he is convincing. It's great that he's a part of this. The writing... i'm not sure if i agree before i see the final thing and as a whole.