Originally Posted by Tuco
I was aware of the existence of the mega-thread (I posted in it a lot, after all) but I made the deliberate decision to not use it

Fair enough. I might pop links to this and other post patch 9 discussions about reactions into that mega thread when I have a bit more time to rummage for them, just so there’s some closure.

Personally, I’m very happy with the direction of travel with respect to reactions, and hope that the approach piloted in patch 9 is rolled out to other reactions and things that could usefully be treated in a similar way like sneak attack. And that we’ll get Shield and the ability to cast it and Feather Fall as reactions.

I expect I’ll tend to have most reactions/conditional effects set to “Ask”, and would also appreciate an option to set all to “Ask” by default to save me having to do that individually.

I can understand having the game default to automatically trigger, though, as I suspect that it’s the easiest starter option for new players, who will have tons of other stuff to get their head around to begin with. But it might be helpful to have some tutorial pop-ups appear the first time a player gets access to a spell or ability that can be controlled via the reaction system, so folk know it’s there and can dig into it if they want to.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"