You make a good point, I'm not gonna pretend otherwise.
Thank you. ^.^
Though as a side note regarding dismissing druids, I'm not really sure that most reasonable people could because this is a world where magic is demonstrably real so the idea of people being able to talk with animals isn't even as far-fetched as say, someone who can throw lightning. And druids do have other demonstrable magic so why disbelieve their experiences on this front?
Well, thats the advantage of custom PC.

> You dont have to be member of of "most reasonable people".

I mean, call it ignorance if you want ...
To me its just suspension of disbelief.

People just dont like ideas that goes against their lifestyle.

But this is the same as with Gods, yes they exist in this world, yes they manifest even physicaly, and yes Clerics can talk to them directly (under certain circumstances) ... basicaly their existence is prooven thousand times and more.

And yet, litteraly nothing stops you from playing some farmer who will claim: "
i never needed any deity, nor have i withnessed any intervention ... i have no reason to believe there is some God" wich will be argument enough for him.
Same goes for Druids ...
Yes, i can see him call lightning, or summon rain ... so i know he can call lightning, or summon rain.
On the other hand tho, he is some wierdo refusing civilisation, living in the forest among other animals, and claiming that he can speak with them ... so if i often see him talking about how we should all return to Nature, and refuse our lifestile ... hes not exactly something i would call "thrustworthy source".

And if he then claims that he can talk to animals ...
Does it sounds impossible to you that somebody would dismiss it as simple blabling of crazy hermit who had a little too much mushrooms?

And remember, we are not talking here about whole society, but about single individual PC.

I mean ... we all know that our planet is "not flat", right?

And yet ...

requires players to actively make up rp reasons not to use these things if they don't want to, which just limits their roleplay
Limits? O_o
I would say it define their roleplay ...
I mean, its not a problem to me specificaly ... i carry in my head 3-6 characters that i play in every roleplaying game, usualy with small changes, for them to fit better in the setting.
And then every time i find some option in game, i simply ask "Is that what my curect character would do?" and if not, i leave it ... for me its natural way to play, since i know i will replay it several times.

I dont first create reasons to limit myself ... and then create character.
Exactly the oposite ...
I allready have character created from previous games ... and simply play the same one here.

Sometimes its fun to search for ways to express your character ... or if you just come with something that would fit them perfectly. ^_^
For example Muchomurka, my Gnome Sorcerer, is affraid of the dark ... so i equipped every member of party with some way to cast Light cantrip, and kept it on whole playthrough on them.

Wich obviously meaned no sneaking ... so, no Astarion ... count it as another benefit.
One would see it as me restricting myself from using OP sneaking ... to me, it was just natural consequence of my character natural behaviour.

I also used the same charcter trait for my Bard, who i created just for BG-3 bard testing, since i dont like Bards in general ... and why? Bcs it was something new, and it was in its own way quite fun.
My only regret was that i didnt have Paladin with myself back then ...
the issue of replayability doesn't even dawn on a player until they replay the game after they've played through using all the items and only then realize that the experience is now lessser as a result.
Thats just tough life, i gues. :-/
You cant have it all ...
> Either person who will play trough the game only once will lesser their experience, bcs he dont get option to explore things ...
> Or person who will use everything lessers his next playtrough, bcs he allready explored things ...
But i would still argue its more like matter for 3rd+ replay, since (judging by EA) talking to animals/corpses, and not talking to animals/corpses is quite different experience by itself.
I mean ... Owlbear, Scratch, spiders in Goblin camp ... corpse in Tollhouse, dead Zhentarims (if they die) ... it all opens entirely new situations. 
Expecting players to constantly be policing themselves throughout every point of the game feels like an admission that the game just hasn't been well-designed.
This is opinion i hear very often around here ...
I cant help the feeling this is just born from different mindset.
Im used to sandbox games, i know all my options and i know exactly wich of them i want to use ... to me its not restriction, limitation, or policing (whatever that word means

) its just natural way i play.

Even in tabletop roleplay, wich i dont play for long, but i finaly do with stable group (yay ^_^), i can confirm that most fun is often not in things you can do, but in things you cannot.

So i dont think its matter of good or bad design ... its just that this kind of desing fits me better ...
And im sure that some other games, where restrictions are more strict would fit better to you ... that doenst make it better game tho ... it jut make it better game for you, than for me.

Also on a related note, it's easy to say more people should commit to RP
Dunno, never said that.
I merely expressed my wish for more people to be psychicaly able to play this way, bcs i can tell from my experience that they would love it.

I allready accepted from my discusion here on forum that some (and i dont point this to anybody specific, even tho some names come to my mind) people are simply unable to just play, rather then try to win, no matter the cost ... and quite honestly, i feel sory for them ... i think i partialy understand their frustration (even tho i dont agree with it) about aspects of this game that "ruins their experience", but im affraid they will never see that the person who actually ruins their experience is not Swen, as they often claims around here, its themselves.

But in the end, to each their own.

If they can never taste my experience ... i at least hope they will find mods to make theirs as fitting to their taste as possible.

Me for example, I'm quite avid when it comes to roleplaying characters but my first playthrough of a game (the playthrough where having this stuff that weakens replay value) is always my weakest in terms of roleplay because I'm never comfortable committing to strict roleplay until I've seen the game through and know what kind of limitations it'sgoing to present. That way I don't create a character whose choices are disallowed by the game.
I understand ...
We just have different approach, thats all.

And yes, this happens a lot indeed.

Thats the reason i created "missing dialogue choices" and "alternative ability checks" topics ... bcs i exactly as you say "created character whose choices are disallowed by the game".

For example ...
I really like to play my Druids as a strict Outlanders ... kinda something like Tarzan, Mowgli, or princess Mononoke ... not litteraly tho, but close.

One of results of such Druid is that i often leave Intelligence quite low ... not just bcs its a dump stat, but mainly bcs Intelligence rolls present things you "learned from the books" or "were teached by someone" ... and that is not my Druids way ... i often argue to use Wisdom instead, bcs those are things you experienced yourself.
In BG-3 tho, there is no way to roll Nature + Wisdom sadly.

So my favourite way of Druid, who have no knowledge, but lots of experience is not exactly as possible as i would hope.
More specificaly: (
the same example i used in said topic about alternative ability checks)
*Nettie holds some thorny root in her hand*
Intelligence + Nature roll > This plant is called *XY*, it grows at *XY* region and its thorns contain strong, yet gentle poison ... even single scrats would be capable to kill you in mere minutes.
Wisdom + Nature roll > You dont know name of this particular plant. But you remember that you have seen a deer scratch its leg over something very simmilar, it fell asleep in few minutes ... and moment later, it stoped breathing.
I think it would be much better this way ... and on the bright side, if i wouldnt create my Outlander druid, it may never come to me.

Sadly, i dunno if there is even chance for something like that.
