That's essentially how I'd like to do it, gain experience through uncovering information. Gain more experience when learning something directly connected with your goal. You could even make it so different characters gain more experience when directly advancing their chosen goal, so if Tav said he's onboard with the creche route, he and Lae'zel will gain a large bonus when getting the map scene, while everyone else just gains experience for learning more about their common goal. Something similar to this happens already with inspiration, but it's a little gimmicky, if fun.
Last edited by Sozz; 01/03/23 04:36 PM.