Originally Posted by Sozz
They can't be curious about your character because that would mean taking into account all the interesting permutations that would entail.

This is something I wonder about, and really hope Larian will experiment with. How many reasonably generic options would there need to be and what’s the basic amount of reactivity to them that would be sufficient to give the illusion that the game recognised our head canon of who our custom character is? It feels as though it should be possible to take some significant strides in this direction without a disproportionate amount of effort. After all, there’s the character class and background to base options on, as well as the obvious questions that I mentioned in my thread above.

Perhaps having the opportunity to tell the game parts of our character’s story would set expectations about how the game responds to it that it would be impossible to meet. But until proved otherwise by experience, I’m going to continue to feel that it would still be better to be able to express it, even if the game couldn’t really do much with the information. And at the very least it might prompt more folk to think about who their custom character is and to roleplay that, rather than expecting the game to tell them and be disappointed when it doesn’t.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"