Originally Posted by fallenj
Hello Tuco

Seconds add up
Not enough to justify giving up on mechanical depth and control.

Ideally a turn-based game has to be quick, snappy and responsive in giving the player control and in executing orders, not dull just because someone can't be bothered to pay attention to how it works.

Last edited by Tuco; 01/03/23 09:10 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN