Larian really have the habit of spoiling way too much.

We don't need to know about the antagonists before we play the game and find out for ourselves. Why would we? Their introduction would be much better left to the actual scene when you meet them. Now, when I will meet Ketheric in game, I'm just going to be like - yeah, it's that JK Simmons guy who was about this and that from the trailer. All the hints you find in game on old pieces of paper and a proper introduction - already spoiled. Why??

I was really annoyed with how Shadowheart and Astarion are presented as well. They completely missed out on a potential reveal scene for both that would actually be shocking, or at least surprising, and get an emotional response from the player. Revealing their secrets on every load screen or marketing art, or just blurting out a detailed description of their past in character creation is extremely lame. You can't avoid it even if you want to, or will never play as an "Origin character".

Playing with metagaming information is a BURDEN for the player, when you have to pretend not knowing Astarion is a vampire or that Shadowheart is a Sharran priest. Or that you don't already know who Ketheric Thorm is.

Why are we being force fed all this metagaming information at every turn that will just make the role playing and storytelling lose steam? We only get that first playthrough once anyway.

Why aren't they even trying? Spoiling things is not marketing. Quite the opposite in fact, no matter how "cool" these characters might be.

Last edited by 1varangian; 02/03/23 05:07 PM.