Random encounters as we know them have aged poorly.
As someone really waiting for unexpected danger/encounters in such adventures, I can only admit that I'm bored in Solasta / WoTR.

I had the best idea ever for dungeons : a few groups of ennemies tagged as "sentinel". All sentinel groups alive add (let's say) 5 to 10% chance to have an encounter with one of the group when you sleep in the dungeon. Ofc if you kill them they dissapear from the dungeon.

I also had the best idea ever for the main camps : unexpected events. Short events that may trigger randomly when you rest that may lead to combats or not depending the players choices !

Last edited by Maximuuus; 02/03/23 05:34 PM.

French Speaking Youtube Channel with a lot of BG3 videos : https://www.youtube.com/c/maximuuus