I’m perfectly happy to handwave weapon removal as a side function of the teleportation
This sounds acceptable ...
Either that, or we could have drop them ... i dont think the game needs to explain everything.

After all, even those guards had no weapons and Lae'zel in later part when she finaly gets out have also none.
I was more against that "naked in pod" or "no items at all" idea, wich was allready mentioned in the past few times.

or as part of pre-tadpole insertion prisoner processing.
This makes much less sense to me tho ...
My point is merely that Larian needn’t bother with the extra work involved in the latter for my sake, as it just isn’t important to me.
Well ...
You are not against it tho, are you?
So ... basicaly Larian have here this suggestion, where some people dont really care, and others it would make very happy ... basicaly there is nobody against it ... as far as i know.

I think that alone should push Larian to at least think about it ... how else make your game even more popular amongs players, then by listening to feedback that have only neutral or positive responces in comunity?

Anyway, about extra work ... i would boldly dare to say that we all are fully aware (even tho not all of us likes it as it sometimes seem) that Larian "dont really need to do anything".

So, sory if it sounds harsh ... but i think such argument is not valid ... it will allways be Larian decision in the end, no matter how much, or how many of us, would want anything.

They asked what we want, this we want. :P
Now, as we in czech say: "the ball is on their half of field".

make everyone every class start with casual clothing. Because the player char Tav is a Baldurian who got kidnapped during a normal day.
There are two major problems:
1) Our Tav is not necesarily a Baldurian ...
2) We dont really know under what circumstances we were kidnapped ...
Ad 1
- If you play Drow / Deep Gnome / or some other datamined Races that i shall not name so i dont have to cut this to spoiler tags

... place of your origin is Underdark, not Baldur's Gate ...
- If you play Githyanki ... place of your origin is Astral Place, not Baldur's Gate ...
Also the only equipment that makes sense (to me) for your Githyanki character to wear is exactly the same armor Lae'zel have, and yes that includes all Classes ... since Githyanki are profficient with Medium Armor, it dont interfere with their spellcasting, so it makes sense (again, to me at least) that even their Wizards would went into Faerun equipped for combat.
Especialy if we take under concideration that Githyanki are extremely xenophobic, and concider everything else to be inferior.

Personaly i wouldnt mind at all if my starting Githyanki Armor would have "just 13AC" ... this is matter of style, not numbers.

Also, this is one of reasons why i honestly hope we will be able to transmogrify our gear ... prefferably with no restrictions for Armor types ... since i highly doubt that there will be as much Medium Armors with bonuses suitable for Wizards, as there will be robes, but i would REALLY, REALLY, REALLY like to have my super-xenophobic Githyanki equipped in their Half-Plate, no matter the class.
I know it would allow Paladins to wear Bathrobe (oh im sorry, Wizard robe) ... or Wizards to wear Plate Armor ... but honestly? I dont care, who wants to mess with this will mess with this trough mods ... so i see no harm there.
But i digress ...
Ad 2
Since we dont really know where, or when we were kidnapped ... i would dare to speculate that chances we were taken on marketplace during the day, are quite low ... bcs that would mean that Nautiloid allready attacked Baldur's Gate ...
And there is no indication of such thing ...
Astarion, Wyll, Shadowheart, Counsellor Florrick, Grand Duke Ulder Ravengard ... they all are from Baldur's Gate ... but none of them mentioned any problem in City. O_o
Also, if you take it from the other side ... we DO have armor, so its quite clear we were not kidnapped "during a normal day".

As for the starting weapon, just place a few weapons on the ground or some dead corpses or some chest in the tutorial chapter for player to loot.
Major problem i have with this idea (and no, its also nothing new ... even this was here several times allready) is that it feels incredibly anticlimatic to me. :-/
I would rather like to see something like:
Lets say you get out of the first room and short cinematic starts ... you see group of, i dunno 3-7 Mind Flayer slaves, against 3-7 Ips ... you are standing in the entrance, far from their eyesight, or hearing, therefore nobody notices you as they are fighting for like 3-7 seconds ... sudently something explodes there *poof* all dead ...
But what is it?
One of them had dagger, one of them had quarterstaff, one of them had a shield and mace, one of them had a Longsword ... you get the idea.

You can go and help yourself.
Feels to me like something that would fit the scene much better than "covenient chest next to our prison pods" and the purpose is the same.

After all, there allready is simmilar cinematic little later, when one dragon breaks front part of the ship.
have us start with literally nothing
But then they would need to either rework all cinematics ...
OR somehow explain why we are the only naked prisoner.

Were we kidnapped from our bed, in our sleep?

---
Also i think we all are forgeting about MAJOR benefit of starting gear ...
And that is chance to create visually fitting equipment for our characters!I mean, what kind of gloves actually "fits" to Wizard robe?
What kind of gloves, and boots actually "fits" to Githyanki half plate?
Why our Githyanki isnt equipped with Githyanki gear?
Why our Druids are not alowed to wear those stylish gloves Halsin have? :P
What kind of gloves actually "fits" to Shadowheart armor?
Why Rogue, Ranger, Wizard, Fighter and Cleric still dont have any special gear like litteraly all other classes, but are starting in the same generic trash we loot from every corpse? :-/
Etc.
The models are there ... but we cant get our hands on them sadly. :-(
It would be awesome to have some uses for them, wouldnt it?
Even for limited time ...
That is presuming Larian dont plan to implement some way to change our appearance ... like, gee i dunno, transmogrification?

:P
That way no model would be lost no matter what gear we would have, bcs everyone likes something else ... or as my friend say: I want my character to be strong, but not if the cost is to look like idiot.
