I would think the option to enable a 6 person party in the settings would be best, keeping the default max at 4. I say this because I prefer playing with a smaller party personally. My fiancé and I play 2 characters each. That seems perfect for role playing our own Tav and having a side character to role play as they should be playing based on their character background.
However, when playing DOS / DOSII, we never went the Lone Wolf route. Even though we talked about it many time, every playthrough we ended up deciding to pick up a companion.
Similarly, I'm playing through BG and BG2 right now and guess what...I'm playing alone with a party of 6. Why? Because it's the default and I feel like that's the intended party size for the game, and that I'll miss out if I leave empty slots.
With BG3 though, we play to play through numerous times. The ONLY things that will keep us playing after the first time through is playing a new class Tav, and having different companions.
We've already run through all of the existing companions, multiple times. Even now, just changing Tav to a new class is pretty damn boring because since there are no random encounters, every playthrough is exactly the same, with the exception of new companion experiences.
I personally would rather play through multiple times with new, different companions than one or two times with 4+ each time.
In defence of the game getting boring after multiple runs, this is an incomplete act 1. Even if they expand the party to 6, the full game is going to have way more content. Hell, even act one of the full game is gonna have more content. Not just moonrise tower, but the shadow-cursed region which presumably will be about as big as the underdark. Plus potentially more companions as well, so there's still gonna be a huge amount of content to potentially see even with a party of 6.
You don't understand the conjunctive and the problem
Indeed ... why dont you explain it then?
I know it not as easy and covenient as simply state that nobody understands you ... but lets try.
Who tricked you? And how?
Bcs right now it seem like you just dont know what you want ... You purposefully turn on option that makes your game easier ... you even get warned about it ... and them complains that game is easier. O_o That just dont make any sense to me.
Order vegan salad ... and be mad you didnt get steak. Put your limb in fire ... and complain it burns. Shove your enwmy down the cliff ... and complain that encounter is not tactical enough. Stealth around whole army in turn based mode ... and be mad you can stealth around whole army. Rest after each combat ... and complain that you cam rest too often. Learn all spells with your Wizard ... and complain that there is no point in having Cleric in your party.
All the same situations in my eyes.
I see no trickery there ... Just people refusing to accept consequences of their own stupid decisions. :-/
Originally Posted by geala
Maybe Picard would have, he knew the people.
Maybe ... I dunno, never watched Star Trek for long ...
Doctor on the other hand, spend litterally several lifetimes among Humans and never understand them fully.
I still dont understand why cant we change Race for our hirelings. Lets us play Githyanki as racist as they trully are!
In defence of the game getting boring after multiple runs, this is an incomplete act 1. Even if they expand the party to 6, the full game is going to have way more content. Hell, even act one of the full game is gonna have more content. Not just moonrise tower, but the shadow-cursed region which presumably will be about as big as the underdark. Plus potentially more companions as well, so there's still gonna be a huge amount of content to potentially see even with a party of 6.
Not just moonrise tower, but the shadow-cursed region which presumably will be about as big as the underdark.
My bet is that Moonrise Tower, Shadow-Cursed land and Mountain pass will all be part of the same map ... Moonrise will be its center area ... and the other two would be just two entry points. Question is how big. O_o
Well, even if it all would be as big as Grymforge only, i would be totally satisfyed. :3
Last edited by RagnarokCzD; 23/02/2305:59 PM.
I still dont understand why cant we change Race for our hirelings. Lets us play Githyanki as racist as they trully are!
That's certainly possible, though I feel as though with the way it's been set up, the cursed land is likely going to be as big as I said. I also think that the mountain pass is be its own seperate small area consisting mainly of the creche and some interstitial area. That one will probably be smaller than Grymforge if I had to guess. It also doesn't entirely make sense for the cursed land to be as small as only grymforge. I expect Moonrise tower itself to at least be as big as grymforge since it would be a wasted opportunity to not make that place the end of act dungeon.
+ 20,000,000 for being able to create my own party.... I honestly cant stand the current batch of whiny self centered pre fabs in the game.
You can create your own party, just set it to LAN and navigate to the launch folder and launch the game 3 more times. Depending on how much power you have under the hood you may need to drop the graphics settings a bit.
Here Wolfheart can walk you through the steps:
Totally agree btw, I prefer to just create a custom party. Less fuss.
To which I would like to add to this fine post, the game already has a VERY LOW count of playable characters compared to all the other Baldur's Gate game. Making switching them around to get good class variation and builds, frankly, very boring very fast with a party of 4. Nothing like having 6 in the party; offers so much more variation. And since we do not have the high number of NPCs to support this, well like the poster says we NEED more options for a custom party of 6.
In the end of it, after 20+ play through, what will hold the game together isn't the story. Its the gameplay.
Last edited by Count Turnipsome; 03/03/2311:30 AM.
It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..
This poll is purely about individual preferences about how we’d like to play, not about what options we think Larian should implement. I think it’s simpler to keep those questions separate, with the former informing the latter.
Party size is inclusive of the player character(s) and I’ve tried to keep it simple by just asking about party sizes of up to four and over four, rather than worrying about exact numbers. We can have a follow-up poll if needed!
EDIT: I’ve put this poll into the relevant mega-thread, though am not sure whether that means it’ll just get lost. If it looks that way, or if there’s popular demand, I can move it to its own thread.
Last edited by The Red Queen; 03/03/2305:47 PM.
"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
This poll is purely about individual preferences about how we’d like to play, not about what options we think Larian should implement. I think it’s simpler to keep those questions separate, with the former informing the latter.
Party size is inclusive of the player character(s) and I’ve tried to keep it simple by just asking about party sizes of up to four and over four, rather than worrying about exact numbers. We can have a follow-up poll if needed!
Confession time... I don't have a preference. I just want the game to be balanced and played as the originally intended experience.
Remember the human (This is a forum for a video game):
I voted for "I prefer to play with a party of more than 4".
I have a hard time choosing the companions for my party, if I could, I would take all of them along. I want to hear everyone's story, and I like the interactions between characters.
It also feels a bit weird to me why someone should stay behind in camp. Yes, as a player, I know the reason is balancing the fights/encounters, but from a role playing perspective, it is a bit odd. Everytime a companion says that the group is already full, it is very immersion breaking (to me). Maybe they could state something else as a reason? As players, we would still now that they could not come along due to group size limits, but I think it would feel a bit more natural this way.