I’ll just reiterate support for points already made.

- Only rogues get hide as a bonus action at level 2, as per TT rules.
- No hiding in plain sight during combat, replace sight cones with 360 degree sight up to vision-blocking objects, again as per TT rules.
- Sniping automatically reveals location unless you have sniper feat, as per TT rules… seeing pattern here.
- (Overland encounters at range, like Githyanki patrol, heavily favor party with longer range. Give such foes a response to close distance and/or call in dragon strike.)
- Acute hearing, enhanced smell, tremorsense (bulette!), life sense and dragon senses are all-directional, expand sight cones to 360 degrees for such creatures.
- Companions nearby not in combat switch to turn mode and get inserted into initiative order.

Stealth in TT has similar problems as BG3, so I’m understanding towards Larian for having to implement tricky rules.