Originally Posted by Tuco
Originally Posted by Wormerine
That's interesting, and probably a reason why I remember so many games looking much better than they do now.
Well, yes and no.
While it may be part of the equation,
My use of "a reason" rather than "the reason" has been very deliberate. I must mentione, that even as a youngster I did a lot of retroplaying. It is very recent development that I have access to fancy gaming rig, and a lot of my teen years have been spent retroplaying DOS games from 90s, while a lot of my peers where enjoying sevenths generation. In other words, when I played games like UFO defence or Sid Maier's Pirates! for the first time, they were very dated already - but soft edges of pixelated CTV could explain why they didn't feel so rough.


Originally Posted by Blackheifer
I'd like to know how Vanilla WoW holds up so well - not even the updated WoW classic but the original played still on private servers across the world. It's like being inside a painting and that game came out in 2004.
I feel that as long as one can keep the resolution up, an old 3d game with cartoon artstyle can hold up very well.