Originally Posted by The Red Queen
I confess I ran out of steam I think around half way through Kingmaker, despite the fact that there was loads about it that I liked. I found the timed quests stressful, but the thing that finished me off was a couple of areas with loads of fights with generic enemies that took absolutely ages and lots of micromanagement. I think the final straw was an area with tons of electricity spamming wisps.

I suspect part of my problem was that my characters weren’t built very well, as while I found the interface that showed class progression to help with levelling up was very good (hopefully the BG3 full release will have something similar), the sheer variety was bewildering and I probably made some poor multi-classing decisions not knowing the ruleset. And reading this thread I may not have been doing enough pre buffing either.

But thanks to suggestions here, I might give it another go and just crank the difficulty down to make it less frustrating!

Unfortunately the final chapter is even worse in that regard - tons and tons of identical, powerful mobs. Oh look it's the wild hunt! Again.

WotR is designed to play with a min maxed character - forget backstory, nuance, etc.

Two builds that are really powerful and don't require a great understanding of the system

Nature oracle - angel path. Merge spellbooks when given a choice
Elemental specialist 1 / Crossblooded sorcerer 19- choose two types of fire breathing dragon and take Azata path

Originally Posted by Boblawblah
Originally Posted by Icelyn
Best part so far: Mythic paths: I picked Azata, which is great! I get a cute pet dragon and can makes plants grow everywhere.


(Good) [Requires Azata Mythic Path] Sing the Song of Elysium. claphands claphands

The song solves all problems