Heey, we were just playing arround with assets and whatnot and found out we could port it to unity engine which is sort of easy to work on and is mostly written in C# or javaScript (but you can guess that we chose C# which is really simmular to C).

We need someone who knows how to work with Animations and Textures, optionally having knowledge of .nif files.

Xandro managed to port Arbens tomb in unity, but will need a bunch of help, not only is there a lot of assets, but there are still some unresolved issues. When we have a bunch of working assets, we will have to rewrite the code in C from ground up because the existing codes are unusable, and most important stats are behind .item files which we werent able to open yet. But generally its fine, unity comes with a lot of premade code for 3D games, and we wanted to change a lot anyways, we dont plan to just port it to another engine but first of all make a modular installation fir ither people to mod, and of course fix some issues the game had due to cut time and an xbox port (like death animations and body despawns, because of having to port the game to xbox, its fairly primitive in the game, we can easily make lootable corpses, a lot longer despawn times and instead of death animations we can just release the skeleton like in skyrim or stalker).

Of course, this will take a long time, by then i hope i will get in touch with anyone from laurian to help with copyright, i wouldnt have a problem with making the installation dependant on divinity 2 developers cut, even if we cant make an installation that extracts files from dv2 there is always an option to make the main file dependant on divinity2dks.exe or whatever its named. However i dont see why they wouldnt want a remake that fixes problem sthat they had, returns some stuff that was cut pre release and makes the game modable for fans, it will only get them more players willing to expiriance the beautifull story and world of divinity.

If you want to help, send a message on discord to XANDRO#8742 and thank you in advance.

Also if you want to see some work Xandro did, he posted a picture of Arbens tomb in unity on reddit, here is the link: https://www.reddit.com/r/Divinity2D...;utm_term=1&utm_content=share_button