![[Linked Image from i.imgur.com]](https://i.imgur.com/0PVf76C.jpg)
The Lava Elemental seems buggy. I was hoping to get rid of its Magmatic Regeneration with the Create Water spell, but that didn't work.... Further information: I lured the Lava Elemental out of the Lava Lake onto the stairs beforehand, of course.
![[Linked Image from i.imgur.com]](https://i.imgur.com/ibtdLK4.jpg)
![[Linked Image from i.imgur.com]](https://i.imgur.com/plKhVa9.jpg)
Grym is also buggy. It says that he becomes vulnerable when hit by the forge's hammer, but he was actually immune (see log) to crushing damage, although his description said otherwise.... Also, "EMPTY" is missing the text / translation.
![[Linked Image from i.imgur.com]](https://i.imgur.com/WhGGpk6.jpg)
Here it should correctly read "Diamantenfluch" and it does not only affect the Adamantine Longsword, but all Adamantine weapons. Why is it called Diamont Curse and not Adamantine Curse anyway? What have Diamonds to do with Adamantine?
Also, here is the following bug regarding the forging of a second Adamantine item. First you have to use the lever to change the mold, and then you have to follow exactly the same order as the first time you forged the item. For example, if you first use the crucible or the mold holder by missclicking instead of first using the lever to eject the previously placed mold, the whole process will be buggy, even if you continue correctly...
![[Linked Image from i.imgur.com]](https://i.imgur.com/NMVC7BR.jpg)
By the way, once you enter the Underdark, there is a new dialogue option at Halsin, but it bothers me that after complete EA exploration, more specifically finding the Grymforge, you can't make a statement at Halsin to inform him about it in response.