Originally Posted by Wormerine
You are not disagreeing with me, you are disagreeing with pretty much every GDC talk I have ever watched. smile
Is there any reason to mention this that im missing? :-/
Bcs im sory, i dont see any. It dont afect my point at all.

Originally Posted by Wormerine
And I should know better that you will take one sentence out of context to make an empty straw-man argument.
Yeah you should know better ... concidering how long we are talking to each other around here, how often, and how many times i repeated it ... i would hope you could at least by now remembered that when i quote single sentence its not to fabricate arguments, but to present what i react to as close as possible ...
Sigh ... well, maybe in another two years. frown

Originally Posted by Wormerine
Of course, the problem arises only if it is detrimental to large enough amount of players.
And ... is there any sign that it would be this case?
Like ... i dunno, at least, for example, majority of responces in this topic having same problem?

Since i didnt get that inpression. :-/

Originally Posted by Wormerine
Neither of us have data about how many players use quick load so that’s not data we can discuss.
Well even if we would, those data wouldnt be sufficient.

You also have to take under concideration why they use quick load!
There is many people who are loading just to observe all options, we are testing after all ... many people are reloading just to get desired outcome for their youtube videos ... some people reload just so they can fail really supereasy check, just to find out what would happen ... and as we were told abowe, there are even people who are trying to fail on purpose for some weird reasons.

And even more importantly, we would need to know how many of those players is even bothered by the fact they are reloading.
I mean ... i freely admit that i savescum in Skyrim as madman, when im skilling pickpocketing ... and when i say madman, imagince kadency of reloading sometimes even every 5-7 seconds.
But i dont give a shit. > Therefore my savescuming in such measuring wouldnt be relevant.

Originally Posted by Wormerine
Hopefully Larian is getting this stuff through telemetry.
Indeed ... and hopefully Larian also conciders context of those numbers.

Originally Posted by Wormerine
OP gave a specific feedback about a mechanic, and your response is being condescending because it doesn’t affect you.
I beg your pardon?!
First of all, i just need to say this ... again, you should know better, than asuming other people motivations, clearly this isnt your strong side. -_-

I have read OP suggestion, took it under concideration, draw conclusions from what would happen ...
And come to decision that even if his suggestion would be implemented as he asked, it wouldnt change the situation he described at all.

I even took another step after and suggested other use of his request so he CAN actually have what he want, but i can serve actual purpose ... wich as it seems, was completely ignored by everyone else.

What is so "condescending" about that?
If anything, its you who are acting acording to its definition (at least when translated) towards me ... but i gues i should thank you for that, sometimes i forget that there still are people unable to see beyond some stupid sticker they put on my name. -_-
So thank you for reminding ...

Originally Posted by Wormerine
At the very least it is interesting to discuss potential solutions.
So how about ... do?

Originally Posted by RagnarokCzD
Therefore i would suggest adding option to "hide difficiulty class" into game-difficiulty settings!

Bcs, feel free to disagree with me, but knowing whenever you should spend your resources, or save them for combat that can come right after ... or not knowing this and have to guess if that spellslot for advantage would be necessary or basicaly wasted ...
Well, that would certainly affect difficiulty, especialy at lower levels!

Just an idea ...
Maybe not as apealing as dissecting what I did again ... but at least in accordance with the forum rules. -_-

Originally Posted by Wormerine
And whatever you believe personally, it is not a non issue as otherwise cRPG wouldn’t look so fervently to find the solution to this problem. Creating success/failure scenarios and rewards for specific builds is meaningless if your playerbase will just brute force the system. And they might have more unified and uninteresting experience as the result.
They did it to themselves, they have only themselves to blame ...
Anyone who is blaming the system is just unable to admit he screwed up.

I dont care what you say, i dont care what your GDC say, nor about how many of them there is or what that shortcut even mean ...
This is my opinion and i stand by that.

Last edited by RagnarokCzD; 20/03/23 03:59 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown