It's been few months since its (very partial) first implementation in the game, with Patch 9 in early December.
Weirdly enough I expected a lot of discussion about how much people liked or disliked it, but the topic vanished from this forum (and other public spaces where the game is discussed) almost entirely.
I've read almost ZERO feedback about it.
I guess a starting point would be: does anyone here think its addition to the game was *detrimental* to the quality of the combat?
I remember a certain number of people at the time being fairly vocal about the fact that they did NOT wanted a Solasta-like system with confirmation prompts, but in the end that's exactly the solution Larian chose to implement.
Do these people still think the game was better just with automated reactions and before this current implementation? And on the opposite side, is there anyone here who wanted a reaction system but over time came to regret asking for it because they don't like how it works now?
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Personally I'm still of the opinion that its inclusion was a NET Improvement to the combat system and if anything what worries me is that:
- It's an incomplete implementation with a lot of possible uses of a reaction not implemented yet (starting with the basic AoO)
- it was buried in the game's options so it's not clear how many people in a more "casual" audience even realized the system exists to begin with
- the UI felt a lot like a "first draft" and with no more patches coming until release I'm a bit concerned about how (or IF) Larian will reiterate on the system to make it look or feel better.
It is in every way far, FAR better than before imo, but they are oddly enough yet to implement it consistently on all things applicable, like AoO and shield master feat reactions and such.