I found that some objects and textures "blend" through other objects. I find it pretty anoying. Especially if this relates to the characters and their bodily parts that one need to observe during dioalogs.
E.g. my character has beard and wears a helmet, but the facial hair blends through the helmet. I have to watch it every time during dialogs and I am suffering.
it is not only occasional instance as seen here on youtube video about paladin helmet (a bit lame helmet for a paladin I would say, but that is different topic)
I understand that this may be quite hard problem to deal with, but could you come to solution especially in cases when this repeats quite often?
I ll keep looking for some other obvious examples like the beard and helmet.