In general, I’m in favour of the game erring on the side of flexibility when there’s a valid QoL reason for including a feature to benefit some players, and it doesn’t affect gameplay unless someone chooses to use it. It’s at least possible to ignore the feature, whereas if it doesn’t exist then people who want it are stuffed, unless it’s possible to mod it back in.

Personally, I don’t need to see my party schlepping back to camp to dump heavy but valuable items or to rest, or trekking back to the nearest Netherese teleport circle. I am happy to head canon this, and unlike some folk who feel that fast forwarding through this stuff breaks immersion, for me it’s the opposite. If I’m having to do all the boring bits, then I become too aware that I’m just clicking a mouse and start thinking about all the other ways the game doesn’t show on screen the whole world or everything that happens.

I don’t often use Send to Camp, but I appreciate it saving me a few clicks to go back to camp when I do. Personally I wouldn’t mind if there were some places where we couldn’t jump back to camp, and in those cases I’d be okay with Send to Camp also being unavailable, but it’s not something that I’m fussed about.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"