I know there are some threads about bodytypes here and there but I saw there is one thing that hasn't been mentioned and that is inclusion. It seems Larian is trying to be inclusive of different genders but I wonder if it is going to be the same with the body types. Not having a single fat or big hero or NPC is strange.
I understand it is more complicated to fit the clothing and armor on different sizes of humanoids but I would have thought they had this planned for a game where characters can be of many different races some of which are definitely larger than others.
I still have hopes, if we have different body sizes for gnomes halflings and dwarves I hope we can get some others in the middle, like smaller an bigger humans or if they are going to add the orc race maybe we get curvy or bulky bodytypes?
And in regards to the faces, I read sliders are not going to be a thing but maybe Larian can use the faces they already have and morph them with zbrush or something and make like 5 different faces out of each of the ones existing, just to add more variety and improve Replayability. Right now we have so few options that if we use custom heroes after the second playthrough they all look like the heroes we used before...
If the reason why we don't have sliders or more faces is because they wanted to keep those cinematic conversations with the "sim-like" facial expressions I can say now that the cinematic dialogues were so unnecessary! And they costed us so much in terms of time and limitations!
Last edited by Raksalu; 09/04/23 03:36 PM.