Originally Posted by Sozz
Originally Posted by JCDenton
Separation of character clothing/armor appearance and stats, so that we aren't made to choose between the two.
Please don't. Every RPG seems to do that, it doesn't make any sense.
What doesn't make sense about it? Seems pretty straight forward to me. There's a reason "every RPG seems to do that."

Originally Posted by snowram
Originally Posted by JCDenton
Separation of character clothing/armor appearance and stats, so that we aren't made to choose between the two.
Please no. It was awful in Hogwarts Legacy as every piece of equipment just became a generic blob of stats blending into each other. D&D strength is that every item is quite unique, has a lore and has distinct properties and stats to go along with.
If you have an outfit system, those people who care about their equipment maintaining its native appearance are able to do so. Those people who care about their character appearance not being beholden to stat optimization are also able to do so.

If you don't have an outfit system, those people who care about their equipment maintaining its native appearance are able to do so. Those people who care about their character appearance not being beholden to stat optimization are not able to do so.

If you have an "everyone is satisfied" option, and a "not everyone is satisfied" option, you'd be a fool to pick the later.

Last edited by JCDenton; 15/04/23 11:46 AM.