Alright so I just completed my first ever playthrough of the Early Access.
I played as a Human Male Cleric of Ilmater and I had a blast.
My complaints mostly revolve around aesthetics and some racial options, but even so this is a great game.
However there are a few things I would love to see:
-Playable Duergar: There are already duergar character models and there is a significant portion of the game where being a duergar could be relevant from a roleplay perspective. For whatever reason I thought that the duergar will be OBVIOUSLY in the game, given how we already have deep gnomes and deep elves, it just seemed like a natural thing, but nope. I really hope you guys will add these bad boys as a playable option, because at this point I need them

Playable Aasimar: Given how tieflings are included I feel that it's only fair that their heavenly counterparts should also make an appearance.
-Tieflings are too demon-like: This is going to be a really strange one, but I think the problem with tieflings is that they don't look half-human, or even mostly human, they look positively demonic. I think that it might be a more interesting aesthetic choice to represent them as mostly human with a few markers that reveal their extraplanar heritage. As things are right now they basically look like Commander Zhalk without the wings.
-Ugly faces in charcter generator: I know this is very subjective but many of the selectable faces in the character generator are just really ugly, especially when it comes to elves and half-elves. Humans are actually fine, and it's rather strange that humans have more pretty faces then elves.
-Bodytypes may need a touch of work: I think the baseline bodytype for most races is fine, however halflings in particular stand out as weird... They seem like they don't have their own character model, they are merely shrunk down and distorted versions of the generic human body. I also think it would be a good idea for more body-types to be selectable, although this really isn't a major issue for me.
Multiplayer
My friend played as a bard and he couldn't give me his bardic inspiration bonus in conversation dye rolls. Event hough he clicked on it, it didn't actually get added to the final result.
Another thing I noticed is that if we both started disarming a trap or open a lock at the same time, after he successfully finished the task, my character was frozen and unable to do anything. Luckily we had a save to reload, but that would have been a game ending bug.