Originally Posted by Drath Malorn
Originally Posted by The Red Queen
One of them, possibly, though I suspect mechanical changes relevant to combat (eg stealth) come up more.

It's probably in the top 10%. The thing is, some players are more interested in combat, and it being interesting, challenging, balanced, etc, while some players are less into combat. But I think most players care about having a reasonably immersive story.

Truth be told, I'm a lover of both. Sometimes it's more logical to talk your way out of things and when those options are immersive, it only contributes to my overall enjoyment of the game, just as high quality combat would.

I think most of us probably think like that.


They still have almost 5 months though. Combine that with the fact that this is an often requested feature, I will remain hopeful that we might get to see this implemented.