Hi there,

This thread will cover two topics, namely the concept of Ironman Mode and the other on the Illithid tadpole making it way too easy to worm me out of combat.

Starting with the a simple Ironman mode request, I'm quite confident that I'm not the only one having done so and at the same time, this might probably be so easy to implement, that is most likely has already been done. While I save scum less frequently in combat, I did find myself save scumming far more often with theft and certain dialogue results. The argumentation for Ironman Mode necessity is simple, if I can save scum, I most likely will, because most of us are simply like that, which is where preventing yourself from save scumming will be the savior of having an immersive as possible gameplay, as each roll of dice will ironically carry much more weight, shitty pun intended as save scumming is pretty much the equivalent of playing with weighted dice. Luckily, a quick search led me to learn that DoS:2 had a Tactician & Honour (iron man) mode, so I think it's semi-safe to assume BG3 will end up with something similar.

As for the Illithid tadpole making it too easy to worm myself out of combat. I've managed to get myself out of combat in multiple potentially larger battles with Goblins, where I had been looking forward to, yet if you don't have to, why would you battle them? I feel that maybe utilizing the Illithid tadpole shouldn't be an Absolute, again shitty pun intended, I'm sorry guys and I'm not even a dad. Anyway, perhaps it should still come with a chance to fail? I understand that in the full game there will be repercussions to using the tadpole liberally, but one can only guess what this will mean.

I honestly hope that Larian Studios will have taken the above into serious consideration already, as I'm very much looking forward to a difficult, yet immersive experience.

Looking forward to your thoughts.