Originally Posted by Plato82
They had backpacks on the character models in Pathfinder:Kingmaker. For me it was too disstracting and took away some of the immersion, especially during combat. I wouldn't mind a party-donkey tough, who carries al the stuff and follows the party around. But finding a Bag of Holding will be more likely.

Thank you for sharing your opinion. While I can understand your perspective, I have to respectfully disagree with your suggestion of having an animal companion, like a donkey, to carry loot. Having an animal follow the player around can break immersion and is not always practical, especially when trying to sneak or navigate certain terrain. Additionally, it doesn't solve the issue of carrying large amounts of loot around, which can also break immersion. On the other hand, I believe that having a visual representation of a backpack would actually add to the immersion and realism of the game, especially when it comes to carrying large amounts of loot.

I can see however, how having a backpack on the character models could be visually distracting during combat. Out of curiosity, can you please elaborate on what specifically you found distracting and un-immersive about the backpack in Pathfinder? Was it the design of the backpack itself, or the way it was integrated into the character model and animations? I'm interested in hearing your thoughts on this matter.