Originally Posted by LostSoul
"teleport to any gate at will"- i don't mind, its a qol feature so you don't spend 50 hours just running around the map. Im ok with players choosing to not use that feature though...

Agree, but as the title also is about "immersion" I guess the QoL aspect of it is not what is pointed at here.

If waypoints were teleportation runes in The Witcher 3 or in Kingdom come Deliverance, it would look wierd ! Of course it is not the only thing that makes the "travel" system wierd in BG3 (camps and mini camps nowhere on the map, teleportation even in a full of hostile creatures dungeons,...).

Last edited by Maximuuus; 30/04/23 02:45 PM.

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